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Re-imagining air combat

  • Writer: Spectre
    Spectre
  • May 1, 2018
  • 2 min read

Updated: May 3, 2018

At the moment, air to air engagements for A&S are fairly predictable and ordered in their conception (but frantic missile fests once the enemy is in range). In short, Short range IR missiles will do 5 damage, meaning you need 3 to kill a target. Longer range tend to be 6HE, with some around 7 or 8 and even an couple of 9's; the end result is - no single missile hit will kill a target, but, typically 2 hits are always a kill, except if its two IR missiles.


But it doesn't have to be this way.


There's enough explosive in the Aim-9 to turn any aircraft inside out :


Aim-9 hitting a QF-4 Target drone

Then again, planes have made it home following hits from missiles like the sidewinder


And there are plenty of missiles with considerably larger warheads than the Aim-9

But even the 'telephone pole' sized S-125 and BUK missiles, which proximity detonate, rather than impact detonate, aren't guaranteed a kill when they go off. Shot placement matters a lot.


SA-2 or SA-3 damage on an A-4 Skyhwak

So, what else could be done?


At the moment, Critical effects are rare (5-10% chance) in Wargame, but since the missile accuracy values tend to be kept only for missiles (important, since crit chance is bound to the weapon accuracy setting) Crit chances could be increased considerably; to, say 50% chance for 50% acc missiles, 75% chance for 75% acc missiles, and so on.


Then, the critical effect table can be edited to include more 'add damage' results with 2 in 10 chances of +4 damage. 2 in 10 chances of +6 damage and 2 in 10 chances of +10 damage

Then, Base missile damage can be set down to 2 or 3 damage.


So what is the result? Higher accuracy missiles have a much better chance of landing a crit, and all missiles have a chance at a one-shot kill. Missile saturation will still do a little damage, and probably quickly stun a jet and cause it to flee for the hills. At most, planes will be able to take 5 or 6 'too close for comfort' hits before dropping out of the sky. It'd be different, but is it what we want?



 
 
 

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2件のコメント


Fox the Apprentice
Fox the Apprentice
2018年5月03日

I'm not sure I like the idea of an aircraft taking " 5 or 6 'too close for comfort' hits before dropping out of the sky."

Other than that, I like the idea.

いいね!

Thomas Bugat'sWald
Thomas Bugat'sWald
2018年5月01日

sounds good.

いいね!
Spectre

Spectre is the one man team behind Wargame Ash and Shadows. Current what you'd call 'between jobs' Spectre was previously a senior scientist working in the field of microbiology and chemistry.  

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